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Does sharpshooter work with thrown weapons?

Does Sharpshooter Work with Thrown Weapons?

thrown-weapons

The debate over whether Sharpshooter perks work with thrown weapons is a long-standing one. For those who haven’t heard, Sharpshooter is a perk available to players in various First Person Shooter (FPS) video games, including Wolfenstein and Overwatch. The perk increases accuracy when attacking from a distance, dealing more damage to distant opponents. But do thrown weapons, which allow players to hurl bombs or grenades at enemies from afar, benefit from Sharpshooter’s effects as well?

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Direct Answer: No, Sharpshooter does not directly apply to thrown weapons in current game mechanics. Perks and abilities affecting shotguns, rifles, sniper rifles, and handguns simply don’t extend to throwing capabilities. This is partly because thrown weapons are mechanically tied to a different part of the game’s weapon ecosystem.

Why Thrown Weapons are Excluded: According to game developers’ words, thrown weapons (both explosive and non-lethal) are designed with short-range combat in mind (typically within arm’s reach). Perk effects, including those applied to Sharpshooter, are primarily intended for ranged combat situations where accuracy and precision matter more. Throwing isn’t considered a shooting affair, and thus wouldn’t benefit from Sharpshooter’s accuracy boost nor its increased damage dealing

Exceptions and Creative Approaches: While throw distances may vary depending on players’ skills and perks granted, there are tactical ways or exceptions to consider how thrown weapons exploit opponents:

Range is relative: In practice, the distance between throws in close-quarters combat sometimes feels like, metaphorically, a whole field away. This underscores situations where thrown weapons and range-based perks might come "close" to coinciding.
Game-Specific Mechanics: Recent gaming titles, such as Overwatch Hero Junkertown’s ‘Long Range’ for Riktor, let your character throw a resource-draining, long-angled projectile. This throws – pun intended – additional information into the mix!

Despite these exceptions, as in the case of typical modern FPS games, < Sharpshooter wouldn’t directly apply to your skill with thrown weapons.

Herein lies the crux; while Sharpshooter affects your shooting prowess only:

Thrown-weapons are a different realm. They operate beneath shooting mechanics, governed more directly by factors like force feedback, timing, timing errors, and the strength that comes from your game-side attributes.

Comparision Table:

|| Characteristics | Sharpshooter || Thrown Weapons  |
| — | — | — |
| Aims to improve | Distant accuracy Deals greater damage | Hand grenade throwing Bomb dispo |
| Range Expect | Long-range aiming/precision | UpClose, short-range area covering |
| Perks Target | Ranges exceeding 10-40 | * Close Quarter Hand-to-Hand; Quick, short-range explosive impacts |

Conclusion

Now, it’s abundantly clear that Sharpshooter doesn’t directly tie or work with thrown weapon abilities. Nonetheless the Sharpshooter player can still, adaptively, use clever stratagems to offset against thrown weapon opponents who seem to be at cross-currents with the principles just discussed.

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