How to Use Super Missiles in Metroid Prime Remastered
As the iconic bounty hunter Samus Aran, you’ll encounter various enemies and puzzles in Metroid Prime Remastered. One of your most powerful tools is the Super Missile, a chargeable projectile that can inflict massive damage on certain targets. In this article, we’ll guide you on how to use Super Missiles effectively in the remastered classic.
Why Use Super Missiles?
Before we dive into the usage, it’s essential to understand why you should use Super Missiles. These missiles are a valuable resource, and knowing when to use them strategically can make a significant difference in your progress.
Super Missiles are:
- Highly effective: Against certain enemies and blocks, Super Missiles deal massive damage, making short work of tough opponents.
- Resource-intensive: Each Super Missile requires four regular missiles to charge. This means you should prioritize their use against targets worth the investment.
- Limited: You’ll acquire a limited number of Super Missiles throughout the game. Use them wisely!
How to Charge and Use Super Missiles
To use Super Missiles, you’ll need to charge them up using four regular missiles. Here’s a step-by-step guide:
- Switch to Missile Mode: Select the Missile Mode by cycling through your arm cannon settings (default: Up+X).
- Fire Regular Missiles: Fire four regular missiles using the arm cannon.
- Charge Up the Super Missile: The energy meter will fill up with each regular missile fired, indicating the Super Missile’s charge level.
- Release the Super Missile: When the energy meter is full, you’re ready to fire the Super Missile. Aim and shoot to unleash the powerful blast.
Tips for Strategic Super Missile Use
Using Super Missiles effectively is crucial to progressing through Metroid Prime Remastered. Here are some tips to help you make the most of this powerful tool:
- Save Super Missiles for tough enemies and blocks: Use them sparingly against enemies with low health or blocks that cannot be destroyed with regular missiles.
- Prioritize enemy weak points: Charge up Super Missiles specifically for enemies with weak spots, such as vulnerable arms or heads.
- Use Super Missiles for environmental puzzles: Super Missiles can blast through some environmental blocks, allowing access to new areas.
- Conserve energy with precision aiming: A well-aimed Super Missile can be more effective than a hasty shot.
- Keep an eye on your missile count: Don’t waste Super Missiles on trivial targets – conserve them for the ones that matter.
Targeting and Aiming Techniques
Mastering your targeting and aiming skills will increase your chances of landing crucial Super Missile hits:
- Use the zoom camera: The zoom camera will help you lock onto specific targets, making it easier to aim.
- Adjust your aim with careful movement: Move your controller to adjust your aim subtly, taking into account movement and camera angles.
- Practice makes perfect: As you progress, the aiming mechanics will become second nature.
Table of Super Missile Uses
Below is a table outlining notable uses for Super Missiles in Metroid Prime Remastered:
Enemy/Object | Weak Point | Number of Super Missiles to Use |
---|---|---|
Kraid | Vulnerable arm | 2-3 |
Ridley | Vulnerable shoulder | 1-2 |
Flamethrower Chozo | Vulnerable head | 1-2 |
Tunneling Bomb block | None | 1 |
Gravity Block | None | 1 |
Conclusion
Super Missiles are a powerful and valuable resource in Metroid Prime Remastered. With this guide, you now know how to charge, use, and strategically conserve these missiles. By masterfully employing Super Missiles, you’ll overcome obstacles, defeat formidable foes, and progress through the world of Tallon IV with ease.