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How to make a skin in war thunder?

How to Make a Skin in War Thunder

War Thunder, a popular online multiplayer game, allows players to customize their vehicles with unique skins. Creating a skin in War Thunder can be a fun and creative process, but it requires some technical knowledge and skills. In this article, we will guide you through the process of creating a skin in War Thunder.

What is a Skin in War Thunder?

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A skin in War Thunder is a graphical customization that can be applied to a vehicle to change its appearance. Skins can be used to create a unique look for a vehicle, or to represent a specific historical or fictional character. Skins can include changes to the vehicle’s paint job, decals, and other visual elements.

How to Make a Skin in War Thunder: A Step-by-Step Guide

To create a skin in War Thunder, you will need to use a specialized software called a 3D modeling tool. There are several options available, including:

Blender: A free, open-source 3D modeling software
3ds Max: A commercial 3D modeling software
Maya: A commercial 3D modeling software

For this guide, we will use Blender as our example.

Step 1: Create a New Project

Open Blender and create a new project by going to File > New > Blank Project. In the Project panel, set the Scene to New and the Units to Millimeters.

Step 2: Import the 3D Model

War Thunder uses a specific file format called fbx (Filmbox Binary). To import the 3D model, go to File > Import > FBX and select the vehicle.fbx file from the War Thunder game directory. The file should be located in the War Thunder/GameData/vehicles directory.

Step 3: Create a New Skin

To create a new skin, go to Create > UV Face and select Circle. This will create a new UV face for your skin. Name the UV face by clicking on the UV Face tab and typing in the name of your skin (e.g. "MySkin").

Step 4: Texture the Skin

To texture the skin, you will need to create a new texture map. Go to Create > Texture and select UV Unwrapped. This will create a new texture map with a UV unwrapped coordinate system.

Step 5: Paint the Skin

To paint the skin, you will need to use a painting software. For this guide, we will use Krita, a free and open-source painting software. Download and install Krita, and then open the texture map file in Krita. Use the painting tools to create your desired design. You can also use color gradients and patterns to create a unique look.

Step 6: Import the Texture Map

Once you have finished painting your skin, save the texture map file as a .png or .tga file. Then, go back to Blender and import the texture map by going to File > Import > PNG or File > Import > TGA, depending on the file format you used.

Step 7: Apply the Skin

To apply the skin to the vehicle, you will need to create a new material. Go to Material > New and select Surface. In the Material panel, set the Texture to the texture map file you created. Then, go to Object Data > Materials and select the material you created.

Step 8: Test the Skin

To test the skin, go to Window > Outliner and select the vehicle. Then, go to View > Render Layers and select the Preview render layer. The skin should now be visible on the vehicle.

Tips and Tricks

  • Use a UV grid: A UV grid can help you align your design with the vehicle’s body.
  • Use texture coordinates: Texture coordinates can help you create a more realistic design by mapping your texture to the vehicle’s body.
  • Keep it simple: Avoid complex designs that may be difficult to render or may slow down the game.
  • Use a high-poly model: Using a high-poly model can help you create a more detailed design.

Conclusion

Creating a skin in War Thunder requires some technical knowledge and skills, but with the right tools and software, it can be a fun and creative process. By following these steps and tips, you can create a unique skin that reflects your personality or represents a specific historical or fictional character. Happy creating!

Table: Skin Creation Software

SoftwareDescriptionCost
BlenderA free, open-source 3D modeling softwareFree
3ds MaxA commercial 3D modeling software$1,250/year
MayaA commercial 3D modeling software$2,000/year
KritaA free and open-source painting softwareFree

References

  • War Thunder: Official Website
  • Blender: Official Website
  • 3ds Max: Official Website
  • Maya: Official Website
  • Krita: Official Website

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