How to Use Super Missile Metroid Prime?
As one of the most iconic and action-packed games of all time, Metroid Prime needs no introduction. Developed by Retro Studios, Metroid Prime is an award-winning first-person shooter that delves into the depths of space, explores stunning planets, and battles menacing enemies. In this article, we’ll focus on the mechanics of using super missiles, a crucial ability in conquering the tough bosses of the game. So, without further ado, let’s dive in!
Understanding Super Missiles
What are Super Missiles?
In Metroid Prime, super missiles are a high-powered missiles that can obliterate a significant portion of a boss’s health, making combat easier and faster. Once charged, you can lock onto enemies with precision aiming and unleash hell, tearing through alien bodies with unrelenting force.
Super Missile Upgrade
Before we talk about using super missiles effectively, it’s essential to upgrade your beam ammunition inventory. To get super missile upgrade, you must first collect five Missile Containers scattered across the areas of Tallon IV (the game takes place in the Tallon IV surface, Chozo Ruins, and Research Station Sector 1 and 4).
Step-by-Step Process:**
* Access the Equipment menu and open the Storage compartment.
* Check which items you can equip/unequip using the navigation arrows.
* Highlight each Missile Container (**represented as an icon resembling a stylized missile**), using the A-button to consume the upgrade. Your Scan Visor and Armament Upgrades become more readily available.
**Note**: It’s not a permanent upgrade; Super Missiles can be cycled **back to the original strength** by resetting your settings at the **Reset console**.
Selecting and Switching Arms
Knowing when to **switch and switch back between weapons effectively** is a vital factor in using Super Missiles strategically. There are mainly two types of arm:
* **Shot Armament**: Your regular energy armament, responsible for absorbing energy and reducing damage intake.
* **Beam Armament**: Your special beam type, which takes precedence as the primary offensive arm once fully charged.
**The Quick Switch option allows to cycle between primary and beam armament efficiently**, facilitating combat and exploring:
`Switch Arm:` > L or R control pad (<)
Guided Missiles
Some **encounters require strategically-guided Super Missiles to outmaneuver** particularly difficult foes.
**Practical Tips**
• **Keep movement**: Slide around while the super missiles lock onto an enemy: it increases homing missile accuracy.
• Keep moving while homing! (L control stick directional)
• A quick “dance” allows Super missiles to track opponents’ momentum (Rt click during a quick, sliding or back-and-forward strafe)
Bug Off! Troubleshooting and Common Challenges
Facing obstacles as you progress may leave room for frustration but these practical troubleshooting tips could prove more effective:
Landing the **Last blow**:**
If struggling at a bossfight:
1. Pause battle.
2. Review the patterns (for patterns, there might appear, and save when available).
Save.
Try again using super misses.